<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>FlipStar Sirens Devlog - itch.io</title><link>https://linksign.itch.io/flipstar-sirens</link><item><guid>https://linksign.itch.io/flipstar-sirens/devlog/1567083/v-055</guid><title>v. 0.55</title><link>https://linksign.itch.io/flipstar-sirens/devlog/1567083/v-055</link><pubDate>Sun, 28 Jun 2026 13:58:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>(In general, every .05 will be a bugfix update and every .10 will be a content update.) - Revamped UI, title screen (more changes to come, I&#039;m still not happy with it) - Fixed a typo in Navi&#039;s bio - F...</p>]]></description></item><item><guid>https://linksign.itch.io/flipstar-sirens/devlog/1558893/v-05</guid><title>v. 0.5</title><link>https://linksign.itch.io/flipstar-sirens/devlog/1558893/v-05</link><pubDate>Sat, 20 Jun 2026 02:22:40 GMT</pubDate><category>devlog</category><description><![CDATA[<p>v 0.5 What&#039;s working - Gameplay is about 98% complete, both random and draft mode, everything should be functional. Certain fringe board moves may trigger wonky art placement, but nothing should break...</p>]]></description></item></channel></rss>